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Move Slowly and Fix Things

Move Slowly and Fix Things

Ruminations on the heavy weight of software design in the 21st century. Recently I took a monthlong sabbatical from my job as a designer at Basecamp. When you take 30 days away from work, you have a lot of time and headspace that’s normally used up....

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NOMAD: A UX Case Study

NOMAD: A UX Case Study

A passion project for an experience-sharing App. As a self-starter who always has many product ideas in my mind, I pushed forward with my own passion project after a few weeks of teaching myself UX Design in order to further my...

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Minimum viable skills in UX

Minimum viable skills in UX

The effective minimum designers need to know to create a project or find a job. New designers can be intimidated by the amount of tools and techniques considered must-have.

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